• What I’m playing 3/22

    First off, I think everyone should read these two interviews on Hardcore Gaming 101 on two Metal Gear Solid translators: Jeremy Blaustein and Agness Kaku. Both shed some light on the translation roles in the gaming industry and how sometimes they are unappreciated. I was really surprised to read that Kaku was paid less than $5,000 […]

  • I don’t agree with review score numbers

    I write restaurant reviews for some local publications in my town and one of the things I hate to do is to assign a numerical score to a review. I feel the same way when reading about video games. Why? First of all, when you give something a number such as a 9/10 – the […]

  • Happy 15th Birthday NiGHTS!

    I have many fond memories with NiGHTS into Dreams. Many of them involve spending the entire day playing and begging for just ten more minutes each time my parents harassed me about it. My Sega Saturn collection was short-lived, but one game I am happy I had the opportunity to enjoy was NiGHTS. The excellent […]

  • Famicom Detective Club Part II: The Girl who Stands Behind

    I played the fan translation of Famicom Tantei Club Part II: Ushiro ni Tatsu Shōjo (ファミコン探偵倶楽部PartII うしろに立つ少女), or Famicom Detective Club Part II: The Girl who Stands Behind in English last night and I was hooked. The game was originally released for the Super Famicom in 1998 (a remake of the 1989 sequel) via Nintendo Power and […]

  • EGM’s 100 Best Games Ever

    [Blogger note: I originally posted this to an old game blog of mine that I am officially retiring. I thought this list was useful and I do want to play most of these games so I’m posting it here] In EGM’a January 2002, Issue 150, an article is featured where the staff members rate the […]

  • I’ll Take The Case! Let’s Play The Portopia Serial Murder Case

    I have always been personally interested in mysteries and detective games. The Portopia Serial Murder Case (PSMC) or ポートピア連続殺人事件, is an 1985 Enix game designed by Yuji Horii (from Dragon Quest). Hideo Kojima has been quoted saying that this game was one of two games (the other being Super Mario Brothers) that inspired him to […]

  • Snatcher on Gamespite

    Snatcher is one of my favorite games of all time and in my opinion one of Hideo Kojima’s best masterpieces. Although I owned a Sega CD during its short lifecycle, I did not play Snatcher until years later once it gained a cult following. You can ready my Gamespite article on Snatcher that I wrote […]

  • Home Sweet Home – Let’s Play Sweet Home

    My Sweet Home (NES) LP is complete!  Sweet Home is a classic horror game released in 1989 by Capcom, often being cited as being an influence of Resident Evil, though reported to not be a prequel. The game was licensed from a movie by the same name that was released the same year (You’ll find some pretty gory stuff […]

  • Dragon Quest I Reflection

    I beat Dragon Quest earlier this morning. The game was pretty fun, definitely still archaic, but fun. I’m glad to have it down on my list of Dragon Quest games beat. I’m now working through the beginning of Dragon Quest II. Here’s some things that still bugged me: The Return function only brings you back […]